Echoes From Cryo
The Frozen Screen post-process shader. You can find more info on this technique here: https://www.artstation.com/artwork/VeDOR

The Frozen Screen post-process shader. You can find more info on this technique here: https://www.artstation.com/artwork/VeDOR

This is a thesis group project I partecipated to as a gameplay programmer in 2017 at IED. I was responsible for all gameplay programming tasks, such as character movement, interaction with objects, the menu and the game UI, as well as troubleshooting and fixing build problems and the creation and technical fix on a number of different shaders, including the ones used for the menu, the UI and the freezing screen effect.

The team was composed of me, Ludovico Antonicelli (https://www.artstation.com/lud), Andrea Cespa (https://www.artstation.com/ciospa), Mirko Capuzzo (https://www.artstation.com/mcapuzzo), Francesco Zani (https://www.artstation.com/zanifrancesco) and Jacopo Conte