As I was polishing this year's Global Game Jam project, I needed to texture the external surface of a spaceship. It was a nice challenge since I've never had the occasion to properly work on hard surface materials before, and I really enjoyed it! I also created some specific substances to be combined into the final graph, such as the base steel material, the oxygen panel that can be optionally added, and a debris impact generator controlled by the Age parameter.
Possible customization include:
-Age
-Central panel shape (choose between some premade ones or provide a custom one)
-Handle shape (choose between some premade ones or provide a custom one)
-Screws shape (choose between some premade ones or provide a custom one)
-An oxygen panel can optionally be added
-Base metal color (choose between some PBR values or provide a custom one)
-Paint color and position
-Custom text
-Custom logo
-Fine tuning of debris and scratches, including seeds, length, width and amount.